DAILY QUOTES AND STATS
Here’s a list of our top quotes related to our work.
- “It’s a big idea that will probably infiltrate every sector in ways that we cannot even imagine right now,” Cathie Woods, CEO of Ark Invest, Fortune Interview (source)
- “There’s still some work to do, but we’re approaching a threshold where the technology begins to truly replicate the experience of being together in the office.” Bill Gates (source).
- “In virtual reality, we’re placing the viewer inside a moment or a story… made possible by sound and visual technology that’s actually tricking brain into believing it’s somewhere else.” Chris Milk
- VR Training is estimated to reach $6.3 billion in 2022 (Accenture)
- “VR is a way to escape the real world into something more fantastic. It has the potential to be the most social technology of all time.” Palmer Luckey, Founder of Oculus
- Benefits of XR-enabled immersive training include lower costs, increased employee engagement, and the ability to mirror real-life situations. (Accenture)
- VR technology can enable more effective learning at a lower cost and in less time than many traditional learning methods (Deloitte).
- “Change is the law of life. And those who look only to the past or present are certain to miss the future.” John F. Kennedy
- “The incredible thing about technology is that you feel like you’re actually present in another place with other people.” Mark Zuckerberg
- “The price of doing the same old thing is far higher than the price of change.” Bill Clinton
- “Virtual Reality (VR) seems to be the natural next step for the evolution of education.” Adobe article
- “HR departments can no longer play it safe anymore when it comes to employee development.” Source
- Virtual Reality (VR) training is expected to reach $6.3 billion in 2022. This is up from $216 million in 2018, according to ABI Research. Source
- “As accelerating digitization changes skill requirements, the future workforce requires a more active and ongoing approach to training.” Accenture Source
- “VR Training offers Increased Engagement. With the ability to build-in gamification, immersive learning can be fun. When trainees are engaged and interested, it leads to better retention.” Source
- “VR Training is Distraction Free. This immersive reality blocks out the real world, providing a distraction-free environment where learners can completely concentrate on the task at hand.” Source
- “VR Training can turn novices into experts more swiftly, effectively, and smoothly than learning ever before.” Source
- “VR is not just about saving money. It can provide better outcomes than many traditional learning methods.” Source
- “VR technology enables more effective learning at a lower cost and in less time than many traditional learning methods.” Source
- “In 2017, KFC debuted a VR training simulation to help trainees learn the chain’s “secret recipe” for preparing chicken. Using the simulation, trainees were able to master the five steps of making fried chicken in 10 minutes, compared with 25 minutes for conventional instruction.” Source
- “Teaching methods are focused on providing facts; however, having access to and consuming a lot of information isn’t learning. Being informed isn’t the same as being educated.” Source
- “A lot of people are visual learners — VR is really helpful for this group of learners. Instead of reading about things, students actually see the things they’re learning about. Being able to visualize complex functions or mechanisms makes them easier to comprehend.” Source
- “Immersive learning provides a safe and risk-free environment to explore and learn from mistakes made.” Source
- “VR can allow for more training repetitions, especially when dealing with costly, rare, or dangerous environments.” Source
- “VR can allow for more training repetitions, especially when dealing with costly, rare, or dangerous environments.” Source
- “It’s a well-known fact that people learn best by doing; however, if you inspect modern education, you’ll see how little learning actually happens by doing. Students are focused on reading instructions rather than using them in practice.” Source
- “XR captures enriched user data—behavioral, eye tracking, heat maps, and gesture tracking.” Source
- “Unlike more traditional forms of learning techniques, immersive learning can be truly tailored to meet the needs of each individual, meaning that each experience is unique and can be undertaken at a level and pace that meets their needs.” Source
- 72% of hiring managers claim they provide clear job descriptions, but just 36% of candidates agree. (HR Dive)
- Only 12% of employees strongly agree their organization does a great job when comes to onboarding new employees (Gallop)
- 61% of new hires do not get any training on company culture. (TalentLMS)
- In a survey of employees who quit shortly after being hired, 23% revealed that if they had received clearer direction around their role and duties, their decision might have been different. (BambooHR)
- 83% of employees would prefer to be recognized with praise over a present. (OfficeVibe)
- One in five US employees is uncomfortable when it comes to engaging in conversation with their manager. (SHRM)
- One in four employees dreads going to work, doesn’t feel safe voicing their opinions about work-related issues, and doesn’t feel respected and valued at work. (SHRM)
- 58% of those who left a job due to culture claim people managers are the main reason they ultimately quit. (SHRM)
- Almost 30% of new hires resign in the first three months of employment. (Jobvite) 51% of employees say they would change jobs for one that offers flexible working. (Gallup)
- Just 34% of HR leaders are investing in workforce learning and reskilling as part of their future work strategy. (Mercer)